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And Hearthstone isn't a demanding title, the streaming works fine but any of the "native" Tegra AAA 3D games kill the drain the device before you finish a level (30min~ and honestly even under that, some games are going to flat out at like 10).

Doesn't help that the device gets pretty darn hot also.

Portable gaming sounds fun until you remember that batteries suck, sure they've improved much but what improved is also the power management. 3D/Graphics are still a power hog, so you get a tiny package with almost no battery to speak off and a heating element all in one.

Hey but if you play https://play.google.com/store/apps/details?id=com.tt2kgames.... or somethig similar at least you know you can defer hypothermia by about 10-15 min if you are on batery :)



The Shield is 1900x1200, the Switch will run at 720p in mobile mode, for "performance reasons". Pretty sure they mean for battery life reasons. It will push out 1080p when docked so it's not like the GPU can't handle it.


The AAA PC ports do not run anywhere close to the native 1200p resolution of the Shield, the run at sub 720p so it doesn't matter.

Most other games also don't run at 1200p, and probably not even 1080p unless they are simple games.

Current consoles don't push 1080p games properly so the non-native resolution was never even in question.


Ouch. Backpack full of battery packs it is then.




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