> Lots of developers have an expectation of "Build it, they will come" as a route to market, and they end up disappointed.
> Selling a piece of software, regardless of whether or not you also give away the source, is really hard.
Completely agree, if 1% of your users give a crap that you've engineered magic to get XYZ working, you're lucky.
99% don't care, but they'll use your product if it comes up on Google's first page, if it has a decent social media presence and they're hooked from one of your posts/blogs about it.
If you're building a product right now, and you've not written various posts about "How ABC solves your XYZ problem", welcome to the low-user zone.
Launching onto Product Hunt is not enough anymore. Get talking about you work, if you're genuinely proud of it.
> Selling a piece of software, regardless of whether or not you also give away the source, is really hard.
Completely agree, if 1% of your users give a crap that you've engineered magic to get XYZ working, you're lucky.
99% don't care, but they'll use your product if it comes up on Google's first page, if it has a decent social media presence and they're hooked from one of your posts/blogs about it.
If you're building a product right now, and you've not written various posts about "How ABC solves your XYZ problem", welcome to the low-user zone. Launching onto Product Hunt is not enough anymore. Get talking about you work, if you're genuinely proud of it.