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I mean you can download it and give it a try!

For BitCraft we scale it with IMC (inter-module communication). It works very similarly to Elixir.



It's in closed alpha so there's a limited number of players but I am curious to hear more about how BitCraft is scaling out. Is it a single, seamless world for all players? How much scaling is currently required? How is data replicated when horizontal scaling comes into the picture?




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